Correction
For this review, the author is credited as being unknown, but we can now say that their name is Nelson Laviolette.
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TiC's WAD Review
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In irregular intervals I will review a few PWADs.
All reviews are totally subjective, I'll not beautify anything!
If you have any suggestions, ideas or whatever; e-mail me at:
[email protected] or [email protected]
All files can be found on ftp.cdrom.com and its mirror sites.
DON'T ASK ME TO SEND YOU ANY FILES NOR WHERE TO GET THEM.
If you want me to review a special PWAD - email me.
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Review date: 2. May 95 Review No.: 11
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Title: NLDoom Series Game: Doom 2
Filename: NLDOOM2x.ZIP (x = 1-8) Size: 32k-100k
Author: Unknown e-mail: [email protected]
Maps: MAP01-MAP08 (8) Type: normal/co-op levels
Sounds: No
Graphics: No
Music: No
[ Level construction ] ----------------------------------------------
8 levels with no special plan. Okay, the levels are getting bigger
but this doesn't mean that they are getting better too... The levels
are classical 'shoot, run, pick-up, shoot again...' levels. You do
not even have to look for keys. This means, the NLDoom Series are
at most one-way level. Of course they contain keys, but everytime
you need one, you already got the right one.
The author likes labyrinths. All levels contain a bug. At least I
think it is one. If you die in green waste, you'll finish the level
immediately. I don't think this is useful...
At all you will remember some parts of the levels from the
original Doom and Doom 2 game.
Very interesting is the use of a glass-effect; you can view
trough it, but not shoot and the monsters are not 'seeing you'.
[ Texture design ] --------------------------------------------------
Some misaligned textures and in the first 4 levels the author used
very strange combinations of textures. This is getting 'better' in
the last 4 levels, because the rooms are getting much bigger and the
author used some easier textures. Doors are at most okay, but in the
last 3 levels the author didn't mark the doors with red, blue or
yellow walls. This sucks.
Teleporters are not very good in the first 3 levels, because they
have just some red floor. This is better in the last 5 levels.
[ Bugs ] ------------------------------------------------------------
No Medusa or HOM effect. However, I noticed some Tutti-Frutti
effects, especially at stairs. Some doortraks are moving...
[ Enemies ] ---------------------------------------------------------
Good placed. Nothing special, but in the last 3 or 4 levels you
have to kill several spider masterminds and a few cyberdemons. It is
not very hard at all.
[ Things ] ----------------------------------------------------------
Enough ammo, enough health. Quite easy to complete it. Most rooms
are not containing any extra objects, such as Bodies or Lamps. It's
a bit boring to have a lot of empty rooms. Luckily there are some
monsters in it. :)
[ Scoring ] ---------------------------------------------------------
75%
Worth downloading. Easy to run through; nothing new at all, except
the glass-effects. Better than a lot of other PWADs for Doom 2. I
think they are good for co-op play. I recommend to put all 8 WADs in
one big file. You will need the weapons in further levels...
To the author: please add a textfile to EVERY zip-file and use the
PWAD authoring template!!
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